Wasn't it Ben Martens who wrote:
>I'm tossing around ideas for a .NET programming contest. One idea was to
>build a distributed POV system based on .NET. I've seen quite a few systems
>that do this with other architectures. In my random thoughts so far, I've
>come across two potential problems. If anyone can offer any advice I would
>really appreciate it:
One overall point to bear in mind is that it would be a good idea to
wait for pov 3.5 to become stable before attempting anything like this.
3.5 has a feature called "I/O restrictions" which you can use to prevent
malicious scene files from doing #fopen, #read and #write on any file on
the computer.
--
Mike Williams
Gentleman of Leisure
Post a reply to this message
|