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m1j <mik### [at] hotmailcom> wrote:
> Does povray have a built in function to calculate the norm of a triangle
> from 3 vectors?
vcross(Vertex2-Vertex1, Vertex3-Vertex1)
> If not how whould I do this. I am not finding or understanding how to do
> this.
Some high-school level math book is very useful for these things...
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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