Severi Salminen wrote:
> The key issue is to use good antialiasing with enough depth. Without AA
> it looks very, very bad no matter what values given above. With AA
> method 2 and depth=4 it starts to look very good. I think this should be
> added to FAQ?
How about everaging normals? And using focal blur to round out the
whole effect. It's what I'm using for my current project's lineoleum
texture... XD
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
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