Stephen McAvoy wrote:
> I am trying to create a scene that has a visible spotlight. I've got the
> spotlight showing OK but the rest of the scene is under illuminated.
Try negative absorbtion. (check out my 'haze' texture that's with
the user-submitted library in M 3.5 for reference)
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
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PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
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