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Thorsten Froehlich wrote:
>>> It does not abstract most of the GUI elements at all, it just
>>> draws them on its own.
>>>
>> Correct. So what?
>
> If the GUI look changes, Qt does not. So you end up with a really ugly
> application full of (for the user) odd redraw errors. And it many cases
> the Qt widgets don't behave exactly as their native counterparts,
> resulting in a plain usability nightmare <sigh>
>
Okay. As I am only using Qt under Linux, I do not see that problem.
But regarding MS Windows, you may well be right.
And well... probably ABX is right: We're off-topic here.
But as we're talking about GUI, I'd favour complete separation
of the raytracing core and the GUI for future POVRay versions.
It should be possible to build a non-GUI POVRay for render farms.
Wolfgang
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