POV-Ray : Newsgroups : povray.programming : Improved intersection routine for CSG-Intersection objects : Re: Improved intersection routine for CSG-Intersection objects Server Time
6 Oct 2024 13:47:10 EDT (-0400)
  Re: Improved intersection routine for CSG-Intersection objects  
From: Thorsten Froehlich
Date: 18 Dec 2003 15:48:46
Message: <3fe212ae$1@news.povray.org>
In article <3fe1fd24@news.povray.org> , Wolfgang Wieser <wwi### [at] gmxde>  
wrote:

> Well, there is no normally need to zero the pointer in the
> caller function and do all that fancy stuff. A raw pointer or reference
> will do in most cases.

BTW, given you assigned "0" to a pointer, take a look at
<http://anubis.dkuug.dk/jtc1/sc22/wg21/docs/papers/2003/n1488.pdf>
It has some important news about "0" and "NULL"...

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

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