POV-Ray : Newsgroups : povray.programming : Improved intersection routine for CSG-Intersection objects : Re: [OT] Re: Improved intersection routine forCSG-Intersectionobjects Server Time
6 Oct 2024 15:23:57 EDT (-0400)
  Re: [OT] Re: Improved intersection routine forCSG-Intersectionobjects  
From: Thorsten Froehlich
Date: 14 Dec 2003 08:20:13
Message: <3fdc638d$1@news.povray.org>
In article <3fdbba25$1@news.povray.org> , Severi Salminen 
<sev### [at] NOT_THISsibafi>  wrote:

>> I outlined the answers to your questions in the second half of the last
>> paragraph of my message.
>
> Indeed, I hadn't read that. You wrote: "a fast, lean and extraordinary
> stable piece of software". But doesn't Pov-Ray allready meet these
> goals? Or is this simply about it being _easier_ to achieve those goals
> with C++ than with C? (My knowledge of C++ is _very_ limited). Just curious.

The code could be much shorter in many places if everything wouldn't be done
the "manual" way in good old C style.

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

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