POV-Ray : Newsgroups : povray.programming : Improved intersection routine for CSG-Intersection objects : Re: [OT] Re: Improved intersection routine for CSG-Intersection objects Server Time
8 Jul 2024 19:27:26 EDT (-0400)
  Re: [OT] Re: Improved intersection routine for CSG-Intersection objects  
From: Warp
Date: 13 Dec 2003 15:16:43
Message: <3fdb73ab@news.povray.org>
Nicolas Calimet <pov### [at] freefr> wrote:
>         POV is currently and will be like this for a while...

  I know, but I don't blame the pov-team for that. It's not a bunch of
C-coders trying to make a C++ program, but a 10-years old gigantic C program
where some C++ has been added for certain features, not for the intention
of being the final thing, but for being an updated bugfix release before
the complete rewrite in C++ with good OO design.

-- 
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}//  - Warp -


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