POV-Ray : Newsgroups : povray.programming : Improved intersection routine for CSG-Intersection objects : Re: Improved intersection routine for CSG-Intersection objects Server Time
5 Jul 2024 15:08:14 EDT (-0400)
  Re: Improved intersection routine for CSG-Intersection objects  
From: Warp
Date: 12 Dec 2003 08:35:51
Message: <3fd9c437@news.povray.org>
Andreas Kaiser <kai### [at] siemenscom> wrote:
> I've been using C for several years, so the step to C++ was a small
> one.

  Actually the step from C to C++ is much much larger than you might
believe. Much larger than for example from Java to C++.
  I have seen too much C++ code made by C coders and it looks horrible.
There are tons of things that can be done much better in C++ than in C,
but due to the C coder bad habits they can't (or even refuse) to
understand... :)

  But this is, of course, off-topic.

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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