POV-Ray : Newsgroups : povray.binaries.images : SSS revisited: Samuel's method vs. media [~25K JPG] : Re: SSS revisited: Samuel's method vs. media [~25K JPG] Server Time
12 Aug 2024 01:32:34 EDT (-0400)
  Re: SSS revisited: Samuel's method vs. media [~25K JPG]  
From: Andy Cocker
Date: 3 Dec 2003 06:02:20
Message: <3fcdc2bc@news.povray.org>
"gilrain" <gil### [at] lunarpolicynet> wrote in message
news:3fcd88e7$1@news.povray.org...
> Hm, I actually think the object SSS is far more convincing. The media SSS
> has that tell-tale, characteristic fuzziness around the edges. Whenever I
> see that fuzziness in an SSS model, I know it's caused by media. The object
> SSS has nice, hard edges -- a very convincing translucent glass texture.

Well, my SSS Media Statue post has hard edges. I think the important thing in this
respect is
to have an ior greater then 1. I used 1.3.

Andy Cocker


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