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The heightfield is created on the x-z plane. The image map is created
on the x-y plane. Obviously they are oriented differently.
Thus, rotate the image map so that it has the same orientation as
the heightfield, like this:
height_field
{ tga "whatever"
pigment
{ image_map { tga "whatever" }
rotate x*90
}
transformations
}
--
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}// - Warp -
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