POV-Ray : Newsgroups : moray.win : [ANN] Animation plugin bugfix release : Re: [ANN] Animation plugin bugfix release Server Time
26 Jun 2024 04:58:00 EDT (-0400)
  Re: [ANN] Animation plugin bugfix release  
From: Kman
Date: 24 Nov 2003 14:50:02
Message: <3fc260ea@news.povray.org>
I do notice, tho, that cubic interpolation is not applying to the
translation (location) of an object any longer. When I turn Cubic on, it
affects only the distance traveled between frames, not the actual path of
the travel (which remains linear.) Is this the way its always worked? I
thought in the previous version, the Cubic interpolation caused
straight-segmented paths to "curve" slightly to smooth out angular movement
of animated objects.

Think of the old bouncing ball animation, where you'd like to create
parabolic motion paths with certain keyframes able to have a very sharp
change in direction - where the ball hits the surface. The frame
interpolation needs also to be biased toward the center of the parabola -
where the ball slows down then speeds up again as it returns to bounce on
the surface. If I were able I'd attach an image of what I mean (company
firewall issues) - and I don't think I could pull it off with ASCII-art.
I'll try to illustrate what I mean when I get home and have a chance - look
in m.bin...

Just a thot,
-Kman


"Kman" <mzu### [at] yahoocom> wrote in message
news:3fc25a5b@news.povray.org...
> Re: "experimental feature": TOO AWESOME! Thanks, Lutz! That is just too
> cool! You have no idea how such a simple tool can really help me visualize
> things when setting up an animation. Thanks a bunch!
>
> BTW, it seems to work well on my setup... no probs so far...
>
> -Kman
>
>
> "Lutz Kretzschmar" <lut### [at] stmuccom> wrote in message
> news:7m7mrvs6ga5q2jqa9kdc3sucvsdv1fi3dp@4ax.com...
> >
> > I have fixed a bug in the Animation plugin that will create problems
> > when you work with meshes.
> > There is update available from our website..... it also adds a new
> > experimental feature that some of you might appreciate :-)
> >
> > Go to http://www.stmuc.com/moray/meplugin.html for details.
> >
> > Regards,
> >
> > - Lutz
> >   email : lut### [at] stmuccom
> >   Web   : http://www.stmuc.com/moray
>
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.