Biter Bilen wrote:
> I am a senior student and for the graduation project we will implement 3d
> optical simulation as a part of the whole project. Ray tracing is the main
> issue here. But as I was examing the optics.pow, i recognized that it was
> too slow.
> Since our system will be real-time, is ray-tracing appropriate for
> implementation? if appropriate why is the optics.pow so slow?
> thanks for any suggestions.
>
> biter bilen
> ----------
> METU
> Computer Engineering Department
Apart from what alreay said by Christoph, I remember Thorsten talking
about a real time raytracing demo... IIRC called Nature Sux or something
like that. I don't have it anymore but as far as I remember it was
pretty impressive.
--
Jonathan.
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