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"Anthony D. Baye" <ban### [at] Rapidnetcom> wrote in message
news:3FBC7160.8A231A1A@Rapidnet.com...
> Can anybody tell me how to go about creating a function for an
> IsoSurface that would generate realistic looking choppy water? I'm
> looking for a "Stormy Seas" Effect. Is this even possible?
>
It's certainly possible - play around with f_ridged_mf or f_ridge perhaps? (the
latter would need combining with another function, say one to give a nice wave
effect).
If you hunt around, you'll find a lot of images where iso's have been used to
generate the ocean. A poor example of stormy seas, and using old megapov syntax
iirc, would be:
http://www.tomandlu.co.uk/webres/raytracing/gallery/pics/tmstormc.jpg
(source at http://www.tomandlu.co.uk/webres/raytracing/gallery/tmstormc.zip )
If you want to play with that function, and need help updating to pov 3.5 let me
know.
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