POV-Ray : Newsgroups : moray.win : 2 normals on 1 texture : Re: 2 normals on 1 texture Server Time
26 Jun 2024 05:30:00 EDT (-0400)
  Re: 2 normals on 1 texture  
From: Steve Shelby
Date: 18 Nov 2003 08:50:02
Message: <3fba238a$1@news.povray.org>
Nice idea, but it doesn't seem to work. I tried it with many different
variations, and one texture always overrides the other, regardless of the
order they are in.
Steve Shelby

"Tim Cook" <z99### [at] bellsouthnet> wrote in message
news:3fba1513$1@news.povray.org...
> Steve Shelby wrote:
> > Is it not possible to have two normals within one texture? I thought
maybe a
> > layered texture would do this, but only the last normal listed gets
used.
> > Steve Shelby
>
> Direct code the texture?  (Gotta love that feature of Moray 3.5)
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.