POV-Ray : Newsgroups : povray.binaries.animations : Liquid animation : Re: Liquid animation Server Time
19 Jul 2024 06:25:57 EDT (-0400)
  Re: Liquid animation  
From: Claudio Pozzoli
Date: 12 Nov 2003 20:45:25
Message: <3fb2e235$1@news.povray.org>
> Very, very impressive. I'd be interested in some more information about the
> algorithm used. Is it similar to the one used in
> http://graphics.stanford.edu/~fedkiw/papers/stanford2001-02.pdf?

No ; ) the approach they used is semi-lagrangian (particles + level set method,
they combined a lagrangian approch with a eulerian approch).

Smoothed Particle Hydrodynamics, used (with some changes) in the program
I wrote, is a pure lagrangian method. Fluid evolution is tracked following
the movements of many pseudo-particles during the simulation. Have a look at the
links I've posted in the previous message, you'll find a good description
of the technique there. ; )

Feel free to ask if you need more details.


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