I don't know of any CSG tutorials relating to this, however there is an
SPatch tutorial for creating a bicubic patch based car. SPatch can
export POV format files containing bicubic patches. It can also output
to meshes and Moray as well if needed.
http://www.css.tayloru.edu/~btoll/s99/424/res/software/spatch/tutorial/spatch_tutor3.htm
Marty wrote:
> while on this subject. is there any tutorials or actual povray files for
> creating a car. im particulaly interested in the construction of the
> objects for the car panels and wheels.
>
> caffeinebill wrote:
>
>> Pete Winnard wrote:
>>
>>> as topic
>>>
>>> can anyone provide a sample of a formula 1 car or something like it ?
>>>
>>> Thanks
>>> Pete
>>>
>>
>>
>> Try the following:
>>
>> <a
>>
href="http://www.povray.org/resources/links/3D_Model_Sites/Large_Mixed_Collections/">http://www.povray.org/resources/links/3D_Model_Sites/Large_Mixed_Collections/</a>
>>
>>
>> in general, and specificially, try:
>>
>> <a
>>
href="http://www.3dcafe.com/asp/vehicles.asp">http://www.3dcafe.com/asp/vehicles.asp</a>
>>
>>
>> These require a conversion utility from 3DS to POV.
>>
>>
>>
>
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