POV-Ray : Newsgroups : povray.general : Slightly faster VRand_On/In_Sphere() : Re: Slightly faster VRand_On/In_Sphere() Server Time
4 Nov 2024 17:37:42 EST (-0500)
  Re: Slightly faster VRand_On/In_Sphere()  
From: Slime
Date: 6 Nov 2003 09:10:45
Message: <3faa5665$1@news.povray.org>
> <sqrt(1-Y*Y),Y,0>

I think that will cause points to be more dense towards the top and bottom
of the sphere, won't it?

It might be possible to correct it by running Y through some function like
acos() or something, but that would have to be researched.

 - Slime
 [ http://www.slimeland.com/ ]


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.