Hi
Have a look at section 6.1.4.6 of the documentation
the trace() function could help you.
I suggest you to add your objects in a union and call trace to scan the
place where you want to add the next one.
HTH
Marc
web.3fa08e76fac903efda84c90@news.povray.org...
> I am looking to use a simple loop to call a macro to repeatedly add an
> object to a scene. The only problem I am having, however, is that since
> the objects are randomly placed and rotated, some of them are
intersecting.
> I would like to know if there is a way to detect if another object is in
> the way before placing another object in any random space.
>
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