POV-Ray : Newsgroups : povray.binaries.animations : Re: Polarballs : Re: Polarballs Server Time
19 Jul 2024 01:02:05 EDT (-0400)
  Re: Polarballs  
From: Dave Matthews
Date: 27 Oct 2003 12:25:56
Message: <3f9d5524$1@news.povray.org>
Alain wrote:
> More simple testing.  I added Alex Kluchikov's wonderful Polar bear
> (p.b.s-f) to go with the ice theme for the fun of it and since it's so
> adorable.

I like that.  The look on the Polar Bear's face as he turns to the 
camera seems to convey a rather resigned: "why are you dropping these 
balls on me?"



> I've added a few things to the simulation code, such as every ball and
> collision object may have different independent coefficients of restitution
> (bounciness) and coefficients of friction (slipperiness).  I was testing
> these here:
> 
>     - The red balls are very bouncy, the blue balls have little bounce.
> Each ball has been assigned a random bounciness and this is reflected in
> their bands of color by various shades of red/blue mix (shades of purple, I
> guess).
>     - The red wall is bouncy, the blue wall is not.
>     - The floor has a variable coefficient of friction, from very little
> friction at the left, like ice, to more normal, like concrete, at the right
> (the balls and the other objects all have the same (fairly high) coefficient
> of friction for this test).


Are you planning on releasing this as an include file or macro sometime? 
  It looks very good.

Dave Matthews


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