POV-Ray : Newsgroups : povray.newusers : Coincident Surfaces? Maybe . . . : Re: Coincident Surfaces? Maybe . . . Server Time
2 Nov 2024 17:17:03 EDT (-0400)
  Re: Coincident Surfaces? Maybe . . .  
From: Brent G
Date: 20 Oct 2003 23:34:33
Message: <3f94a949@news.povray.org>
Tor Olav Kristensen wrote:

> Brent G <pov### [at] bc-hqcom> wrote in news:3f946c78$1@news.povray.org:
> 
> 
>>>
>>>If not then you need to provide a scene with the
>>>camera and lights set up so that the error shows.
>>>
>>>Use as simple textures as possble. And do not
>>>include code for the trees   ;)
>>>
>>>
>>>Tor Olav
>>
>>Yup that still shows up
>>
>>Scene file posted in p.b.scene-files
> 
> 
> If you wish for people to spend time trying
> to debug your code, you should try to provide
> a minimal scene that still shows the problem.
> 
> I.e. remove advanced textures, multiple
> cameras, the grass, the sky, fog etc.
> 
> (While doing all this, one often find the
> problematic code.)
> 

Well I apologize for the advanced textures, but I must digress about the 
rest, IF I DONT KNOW WHAT THE PROBLEM IS, HOW CAN I KNOW IF I CAN TAKE 
IT OUT OR NOT?


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