POV-Ray : Newsgroups : povray.binaries.images : Balls collection (61k) - Contributions needed : Balls Collection - Latest Version Server Time
12 Aug 2024 11:24:50 EDT (-0400)
  Balls Collection - Latest Version  
From: Tim Nikias v2 0
Date: 17 Oct 2003 11:57:28
Message: <3f901168@news.povray.org>
No Radiosity used for this render.

I'd say, maybe radiosity could be dropped, instead use the threeway-lighting
model and no ambient light. Distributed rendering should be no problem then.

I've also noticed that the golf-balls look a little too small at this size,
and they're not white enough. Maybe a few less, bigger and then place them
in the cube.

Regards,
Tim

-- 
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: tim.nikias (@) gmx.de


>
> Hi All,
>
> Since I'm always searching povray newsgroup to look for specific methods
> of doing things, I decided to try to gather them all in a single picture
> both to have a quick idea on what it looks like and also to have a quick
> access on source. The image currently shows (in order):
>
>   - Blurred reflection (from Povray Questions and Tips)
>   - Spheric mapping of object (I did this one)
>   - Ice (or water ?) from a recent post by IkA
>   - Furtex by Rune S. Johansen
>
> Of course, this image is still a WIP and it misses a bunch of other
> great methods/tips that have been posted like subsurface scattering,
> fire, water, furballs, media clouds, etc.
>
> At this point, I would need your help to complete the image by adding
> some more balls showing special effects/textures/methods...
>
> Anyone interested ?
> Comments ? Ideas ?
>
>
> Nicolas
>


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