|
|
The golf ball is posted in the new corrected version 2.
You're absolutely right about the two pass rendering, especially when
there is transparency and reflection (they can be shut down during the
first pass, right ?).
Concerning divided rendering, I don't see what could be interaction
between boxes since objects are fully within a box. If I tell povray to
render only top-left box (by specifying what image part to render), will
that be wrong in term of radiosity interaction ?
Concerning radiosity settings, they're more or less "random" since I do
not really understand them and get them from some file I have, so I'm
open to any sugestions (and already raised the nearest_count).
> PS: You might have noticed that I'm pretty enthused with this
image... :-)
I sort of noticed :)
Thanks for all your help and advices.
Nico
Tim Nikias v2.0 wrote:
> You're using radiosity. Unless someone prerenders the scene and saves the
> radiosity data, which the others can load, there is light interaction
> between subparts. For a final render I'd suggest the two-pass radiosity
> method the newsgroups cooked up at some point anyway, so divided rendering
> should be possible then. You can find more information on that two-pass
> method on my website, within my Past-Projects-Section, entitled "Indoor
> Radiosity Experiments". I've made use of that technique for my Gerberas
> Image as well, so you'll find information on that in there as well.
>
> I've also noticed that your radiosity settings are somewhat queer, e.g.
> nearest_count set to 1. Why is that? I raised nearest_count to 8, cause
> otherwise it gave me ugly artifact with photons. Once the image is ready,
> I'll post it.
>
> Care to post the Golf-Ball? Maybe I could have do some experiments with it.
>
> Regards,
> Tim
>
Post a reply to this message
|
|