|
|
Perhaps I'll have another go with the ESR-Macro just to have some results to
compare. During the process of creating the Subsurface-Scattering I've
noticed that the back of the balls intersect with the wooden board... Care
to fix that?
--
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: tim.nikias (@) gmx.de
>
> OK, the ESR macro is running to try to make a golf ball.
> I used 300 points with max_iter set to 400 but I'm afraid it may be too
> high settings. Will see.
> I know someone posted a really nice golf ball but I can't find the post,
> it would be helpful for texture.
>
> Nico
>
> Tim Nikias v2.0 wrote:
> > These two are accepted and I will post them as soon as I get the time to
> > finish them. For the ESR-Macro however, you might want to look at it
> > yourself and set it up to your desire. It just requires a few little
> > declarations and then it spits out positions for the objects to be
placed
> > onto the sphere, so you might want to take care of that yourself to fit
it
> > into the style of your balls.
> >
> > I'll develop a little subsurface-scattering snippet tomorrow, should get
> > some spare time then.
> >
>
---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.525 / Virus Database: 322 - Release Date: 09.10.2003
Post a reply to this message
|
|