|
|
In povray.general Wolfram Diestel <wol### [at] stelojde> wrote:
> - would it better for Povray memory usage to put leaves in
> a big mesh instead of a union of discs
A mesh should be definitely better.
I don't know if it will make a big difference in memory usage/rendering
time if you have one single tree, but if you copy the same tree several
times in your scene it should definitely have a great impact in memory
usage.
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
Post a reply to this message
|
|