POV-Ray : Newsgroups : povray.binaries.images : Not a dodecahedron (wallpaper) : Re: Not a dodecahedron (wallpaper) Server Time
12 Aug 2024 07:25:56 EDT (-0400)
  Re: Not a dodecahedron (wallpaper)  
From: JC (Exether)
Date: 25 Sep 2003 12:19:39
Message: <3f73159b@news.povray.org>
Cool idea, you used colored mirrors, didn't you ?
Did you try with a rounded tetrahedron ? That would give smoother 
transition from one plane to another ...

JC

Tek wrote:
> I was inspired by Andy Cocker's "Max Trace Magic", so I made this. What you are
> looking at is -not- a dodecahedron, even though it looks a lot like one. The
> camera is inside a reflective tetrahedron, and there are 4 cylinders protruding
> from the center of each face of the tetrahedron and meeting in the middle. The
> small image shows you the scene from a different point of view with the
> reflections turned off.
> 
> The illusion of a dodecahedron is caused by the fact that the angles between
> faces in a tetrahedron is nearly the same as the angle between points on a
> dodecahedron, so the reflections form an image that nearly looks like a
> dodecahedron.
> 
>


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