Did I mention I was stupid? I used the Generate_Maps.pov source you
posted, generated 100 height fields using the command line parameters
you suggest, and then went on to modify Christoph Hormann's heightfield
example to use one of the generated maps (Generated_Maps001.png).
So far so good. But it doesn't tile seamlessly. Obviously I am doing
something wrong and could use a hint/push in the right direction.
Thank you for your patience. I really like this and want it to work.
The attached image shows the height field rendered with a simple white
pigment, and illustrates the gaps between adjacent maps.
Hugo Asm wrote:
> Posted at: povray.binaries.scene-files
>
>
Post a reply to this message
Attachments:
Download 'waves.jpg' (73 KB)
Preview of image 'waves.jpg'
![waves.jpg](/povray.binaries.animations/attachment/%3C3f70d4bb%40news.povray.org%3E/waves.jpg?preview=1)
|