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Florian Brucker wrote:
> IMHO the shaking is not too strong. But I would
> make the crystals much bigger, while using not
> so many of them.
I agree on both. It's done in the next version.
> And how about adding some switches, some more
> rails, etc.? Perhaps even make it look like
> driving through an old mine, with bars, some
> rusty tools and so on (don't forget the
> skeleton *g*)
That's a bit above my ambition level. I only want to make thinks that
can be automated with scripts. I'm considering the bars, but I'm not yet
sure how to go about it.
Rune
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3D images and anims, include files, tutorials and more:
rune|vision: http://runevision.com **updated Jul 25**
POV-Ray Ring: http://webring.povray.co.uk
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