POV-Ray : Newsgroups : povray.binaries.images : A Worm's Hat... : Re: Darker 2nd Hat Server Time
12 Aug 2024 17:19:35 EDT (-0400)
  Re: Darker 2nd Hat  
From: Tim Nikias v2 0
Date: 19 Sep 2003 17:53:42
Message: <3f6b7ae6@news.povray.org>
Oh, well, basically, you can stretch
meshes etc like any other object in
POV-Ray. But when you've got all
vertices at hand, you can do position-
based transformations, like only the
right side of the mesh, and gradually
turn it to non-deformed to the left,
stuff like that.


-- 
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: no_lights (@) digitaltwilight.de


> Actually, I was only curious because I've not
> worked with meshes yet. So I was trying to
> get an idea of how flexible it was and how
> cartoonish you might be able to get with it.
> Purely academic..
> =Bob=
>



---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.518 / Virus Database: 316 - Release Date: 11.09.2003


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.