POV-Ray : Newsgroups : povray.animations : Jitter in wood textures : Re: Jitter in wood textures Server Time
5 Jul 2024 10:08:50 EDT (-0400)
  Re: Jitter in wood textures  
From: Warp
Date: 19 Sep 2003 07:58:47
Message: <3f6aef77@news.povray.org>
Stephen McAvoy <McA### [at] aolcom> wrote:
> Can anyone offer advice about how to eliminate jitter in wood during an
> animation. I am not using jitter or crand. I am using the standard material
> DMFDarkOak which is scaled in the material and in the object. Any advice will be
> appreciated.

  Try scaling the texture bigger. If it results in something you don't want
to use, then I suppose there's no other way than to use a very high-quality
antialiasing (and turn antialiasing jittering off).

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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