POV-Ray : Newsgroups : povray.binaries.animations : First post (~200k mpeg1) : Re: First post (~200k mpeg1) Server Time
19 Jul 2024 03:33:05 EDT (-0400)
  Re: First post (~200k mpeg1)  
From: Shay
Date: 15 Sep 2003 17:53:02
Message: <3f6634be@news.povray.org>
"Michael B." <fra### [at] hotmailcom> wrote in message
news:3f618fdf@news.povray.org...
|
| As for particle particle collision,
| I'd like to implement it but haven't thought of any efficient
| methods for it yet.

I have seen a few particle systems posted on here, and the posters all
say, "no particle interaction.......yet." However, I don't think that
it's possible with these methods without being unreasonably slow. I
think that with 1000 steps per frame just to calculate intersections
with the floor, you are already approaching the limits of these move and
check or trace macro methods.

There is, of course, a lot of utility from these methods even without
particle interaction.

 -Shay


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