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A reasonable solution would be to make several
stills from various points of view WITH radiosity,
and then try to reproduce that with different
amounts of spotlights, fading light, with/without
shadows, etc. A recent animation, "Runtime" used
the same approach, and several other animation
do it to, because of inconsistencies of radiosity
or global illumination with changing scenery.
Regards,
Tim
--
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: no_lights (@) digitaltwilight.de
> > There were workarounds for this
>
> I haven't heard of a workaround. Let us know if you find any, please. For
> most animations, I'd stay away from radiosity.
>
> Regards,
> Hugo
>
>
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