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Florian Brucker wrote:
> Hi guys!
>
>> You can also have a fixed camera and scale your objects to fit in a
>> given box, for example box { -1, 1 }, you would have to find their
>> biggest dimension and then scale that dimension to the box.
> I think that's the better one of the two possibilites. This way he can
I did it that way (resize/translate my objects in a box { -1, 1 })
Works very well. A lot better than trying out 600 camarea positions. Thanks
a lot.
--
mat### [at] matweide
http://www.matwei.de
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