POV-Ray : Newsgroups : povray.general : Transform help please : Re: Transform help please Server Time
4 Nov 2024 23:19:16 EST (-0500)
  Re: Transform help please  
From: Alf Peake
Date: 29 Aug 2003 07:04:08
Message: <3f4f3328@news.povray.org>
Hi

"JC (Exether)" <no### [at] spamfr> wrote in message
news:3f4efa50@news.povray.org...
> I'm not quite sure what you want to do, but I have a few remarks
that

Basicly, making a polyhedron with thick faces. Well, OK, a buckyball.

> - Are you sure the face's points are coplanar ?

Yes.

> - It is generaly better in POV scripts if you can use vectorial
(cross
> products, projections, transforms.inc macros and stuff like that)
> formulaes instead of trigonometric, because it's clearer and it's

I can never remember vectorial operations like vcross :-/ but can
manage trig with a pencil & paper most times.

> Basically I don't what the Up vector should be,

Up is +y. I want to rotate any vector to point up.

> Good luck,

Thanks

Alf


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