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Hi
"JC (Exether)" <no### [at] spamfr> wrote in message
news:3f4efa50@news.povray.org...
> I'm not quite sure what you want to do, but I have a few remarks
that
Basicly, making a polyhedron with thick faces. Well, OK, a buckyball.
> - Are you sure the face's points are coplanar ?
Yes.
> - It is generaly better in POV scripts if you can use vectorial
(cross
> products, projections, transforms.inc macros and stuff like that)
> formulaes instead of trigonometric, because it's clearer and it's
I can never remember vectorial operations like vcross :-/ but can
manage trig with a pencil & paper most times.
> Basically I don't what the Up vector should be,
Up is +y. I want to rotate any vector to point up.
> Good luck,
Thanks
Alf
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