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Hello again,
Thanks for the comments, DT and Nicolas! I'm posting the source now at
povray.binaries.scene-files. It's slightly rewritten in an attempt to clear
things out. But there are still things I'd like to improve.
The bitmap used for the ground is not included, instead I've included a
simple procedural texture, but you will get the same light as I got.
I've tried replacing the spheres with other objects, but not everything
looks as good.. It's always like that, isn't it? But this time, I don't
think it can be blamed on the light.
Regards,
Hugo
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