POV-Ray : Newsgroups : povray.binaries.images : First post - Moray, POV image - 1 attachment : Re: First post - Moray, POV image - 1 attachment Server Time
12 Aug 2024 13:21:50 EDT (-0400)
  Re: First post - Moray, POV image - 1 attachment  
From: SeeSchloss
Date: 15 Aug 2003 19:51:19
Message: <3f3d71f7$1@news.povray.org>
> > And btw, no matter what they tell you, try out handcoding ;)
>
> Imho best solution is - handcoding using imported models for organic/hard
> to describe object (peoples, animas, etc).

You mean, you don't do complicated objects all with csg or hand-written
meshes ??

Ok, the only time I ever used meshes was for grass, and it took me some
hours to make a macro capable of drawing an acceptable (hum) blade with 20
segments an no parameter :-P


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