"Penners" <pen### [at] hotmailcom> wrote in message
news:web.3f3a8855d32fb831df923de00@news.povray.org...
> I have rendered a scene with media enclosed in a container object (a
box)
> and the density defined by a df3 file. I have a parallel light pointed at
> the media to simulate the sun. However, my media casts a very sharp
> straight lined shadow. My first guess is that the shadow is coming from
> the container box, but I have set it to be transparent so this should not
> be. Any suggestions would be greatly appreciated!
Chances are it could be media 'samples' needing to be invoked with a higher
integer value. I'm guessing you are talking about the shadowing within the
media itself, not a shadow falling across onto something else such as a
floor or wall plane?
Bob H.
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