POV-Ray : Newsgroups : povray.newusers : Filters With Texture : Re: Filters With Texture Server Time
4 Nov 2024 13:01:43 EST (-0500)
  Re: Filters With Texture  
From: Francois Labreque
Date: 12 Aug 2003 22:25:11
Message: <3f39a187$1@news.povray.org>
Program ended abnormally on 2003-08-12 22:19, Due to a catastrophic Ken
error:
> 
> 
> Below is an untested example to get you started.
> 
> 
> #declare T_Grnt17a =
> texture {
> pigment
>  {granite
>   turbulence 0.6
>   color_map
>    {[0.000, 0.034   color rgbt <0.027, 0.012, 0.012, 0.000*clock>


I think that in this case, he can safely omit multiplying by "clock".

;)

-- 
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/*    flabreque    */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/*        @        */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/*   videotron.ca  */}camera{orthographic location<6,1.25,-6>look_at a }


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