|
|
Here's my code:
difference {
box {
<-2, -1, 0.1>, <2, 1, 1>
texture { T_Stone10
color filter clock }
}
text {
ttf "timrom.ttf" "Text" 0.15, 0
pigment { BrightGold
color filter clock }
finish { reflection .25 specular 1 }
translate -1.05*x
}
}
Which is What I want to do, but isnt' valid. What I'm trying to do is
change the transparency of the objects for an animation so they fade in
over the course of the animation. clock goes from 0 to 1.
Post a reply to this message
|
|