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> media { #local C=<0,0,1>;
My first tip for you: Never, ever, ever use zero for one of the components
of a color. Use a small value, like 0.1 or so, instead. It creates a *much*
more realistic effect in areas where things get bright. A color component of
zero is something that you just don't find in real life.
There are exceptions, I'm sure, but speaking from experience, things look a
lot better when you use colors like <0.1, 0.15 ,1> instead of <0,0,1>.
That won't solve your media problem, though. I faced the same problem when i
made http://www.slimeland.com/images/pictures/RealWater.jpg . In the end, I
don't remember what I did. I do, however, remember fiddling with it for days
until I got it to a point where I was reasonably happy with it. Try making
the media more dense, or less dense. Fiddle with colors. Just keep trying
things. I hope someone else here has some more concrete advice for you.
- Slime
[ http://www.slimeland.com/ ]
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