|
|
Greg M. Johnson <gregj;-)565### [at] aolcom> wrote:
> I hope this isn't a patronizing question, but I fear you may be expecting a
> raytracer to do something it cannot.
POV-Ray can make perfectly parabolic mirrors and reflect light from
them. It's far from impossible.
--
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}// - Warp -
Post a reply to this message
|
|