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Connie <kni### [at] umailucsbedu> wrote:
> Hi, I am working on the lighting and shading of the lava, which is expressed
> in mesh. The lava surface is closed and I was wondering if I can make it
> solid (instead of hollow).
You should be more specific about what do you mean by solid because it's
not an unambiguous term.
Do you mean that the surface of the mesh is partially transparent and
because of that you can see that the object is only a surface and not
thoroughly filled with substance?
Or are you talking about CSG?
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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