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Program ended abnormally on 2003-08-05 08:33, Due to a catastrophic Loek
Peters error:
> Hello all
>
> Is there a way to optimize the code I have writen, or is this the shortes
> way to this shape?
>
> Thanx
> Loek Peters
>
> // begin
> #include "colors.inc"
Not required.
> background { color Black }
>
Not required. The default background is black.
> camera {
> location <0, 0, 10>
> look_at <0, 0, -1>
> }
>
camera {
location z*10
look_at -z
}
> light_source { <1, 3, 6> color White}
light_source { < 1, 3, 6 > color rgb 1}
>
> declare myTexture =
> texture {
> pigment { color rgb <0.56,0.35,0.30> }
> normal { bumps 0.7 scale 0.02 }
> finish {ambient 0.27 diffuse 0.8 phong 0.2}
> }
> }
No need for a #declared texture as everything uses the same.
>
> declare rod = union {
> sphere {
> <0, 3, 2>, 0.5
> }
> sphere {
> <0, -3, 2>, 0.5
> }
> cylinder {
> <0, 3, 2>,
> <0, -3, 2>,
> 0.5
> }
> texture { myTexture }
> }
>
#declare P = < 0, 3, 2 >;
#declare rod = union {
sphere{ P, 0.5 }
sphere{ P-6*y, 0.5 }
cylinder{ P, P-6*y, 0.5 }
}
// no need to texture the rod as the same texture will be applied to the whole
object below.
> difference {
> intersection{
> object { rod }
> box {
> <-0.6, -3.6, 1>,
> < 0.6, 3.6, 2>
> }
> texture { myTexture }
> }
> object {rod scale <-0.7, 0.954, 0>}
> object {rod scale <-0.1, 0.875, 1> translate <0,0,-0.5>}
> }
> //end
>
difference {
intersection {
object { rod }
box { < -0.6, -3.6, 1 > < 0.6, 3.6, 2 > }
}
object{ rod scale < -0.7, 0.954, 1 > } // don't scale by 0!!!!
object{ rod scale < -0.1, 0.875, 1 > translate -0.5*z }
texture{
pigment { color rgb <0.56,0.35,0.30> }
normal { bumps 0.7 scale 0.02 }
finish {ambient 0.27 diffuse 0.8 phong 0.2}
}
}
//end
Or in short form:
camera{location z*10look_at-z}light_source{<1,3,6>color 1}#local P=<0,3,2>;
#local R=union{sphere{P,.5}sphere{P-6*y,.5}cylinder{P,P-6*y,.5}}difference{
intersection{object{R}box{<-.6,-3.6,1><.6,3.6,2>}}object{R scale<-.7,.954,1>}
object{R scale<-.1,.875,1>translate -0.5*z}texture{pigment{color <.56,.35,.3>}
normal{bumps.7scale.02}finish{ambient.27diffuse.8phong.2}}}
--
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/* flabreque */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/* @ */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/* videotron.ca */}camera{orthographic location<6,1.25,-6>look_at a }
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