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"darrenf" <dar### [at] ukonlinenet> wrote in message
news:web.3f23c4db18cccb436549b3060@news.povray.org...
>
> Can anyone point me in the right direction for creating a kalediescope
> effect in povray?
>
> Any macros or incs or advice much appreciated.
Nothing I know of offhand but it can be done by using intersecting planes
having mirrored surfaces which form a multi-sided tube that the camera looks
through. Same as a real life kaleidoscope does. If there's a macro or other
script showing this it could probably be found in a search of the text or
binaries scene groups. Let me see if I can find one... No, not an example of
script anyway, although I should have a scene file I did long ago someplace
here.
Bob H.
You wouldn't need to see that, really. It's about as simple as:
intersection {
plane {x,1 rotate 120*z} // sides
plane {x,1 rotate 240*z}
plane {x,1 rotate 360*z}
clipped_by {cylinder {0,7*z,2}} // remove excess tubing
texture {pigment {rgb 0} finish {reflection {1,1}}}
rotate 360*clock*z // make it animatable too?
}
// and something to kaleid
sphere {9*z,3 pigment {radial frequency 9} finish {ambient 1}}
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