-[hope that helps]-
Excellent - the effect is very close to what I was looking for.
Also, the fact that a particle system is not included in the source forces
me to write my own... something I've been meaning to do for a long while.
One idea I had relating to this was to use the trace macro to look for
objects which the particles might bounce off, rather than having to define a
single 'floor' plane for the particle interactions.
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