POV-Ray : Newsgroups : povray.binaries.images : POV-Tree 1.1 Examples : Re: POV-Tree 1.1 Examples Server Time
13 Aug 2024 01:22:44 EDT (-0400)
  Re: POV-Tree 1.1 Examples  
From: Gilles Tran
Date: 15 Jul 2003 12:12:19
Message: <3f1427e3$1@news.povray.org>

3F1### [at] mailcom...
> What's the advantage of mesh2? I cannot get it from the doc.
> Does it have more compact syntax?

Nick's answer is quite exhaustive, but there's also a more hidden advantage
to mesh2 : its syntax is close to the obj format (lists of vertices,
normals, uvs). If you can output to mesh2 you can figure out how to output
to OBJ (I think Rune did something like this). And OBJ, unlike mesh2 which
is POV-only, is a popular 3d format which means that your app could export
to any 3d application out there from Bryce to Maya.

G.

--

**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.