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<fr### [at] computermuseumfh-kielde> wrote:
>Hi again!
>
>I can't believe your options:
>
What can't you believe?
1. These are the options I used.
2. I could be so stupid.
3. All of the above.
Well it took over three and a half hrs to render the smaller insert. I just
picked the most extreme settings I could and left it rendering overnight.
Here is a minimal scene. I hope I don't get shot for posting it here.
camera { // Camera Camera01
location < -10.235, -53.417, 23.301>
sky < 0.00000, 0.00000, 1.00000> // Use right handed-system
up < 0.0, 0.0, 1.0> // Where Z is up
right < 1.35783, 0.0, 0.0> // Right Vector is adjusted
to compensate for spherical (Moray) vs. planar (POV-Ray) aspect ratio
angle 39.60000 // Vertical 29.700
look_at < -30.229, 1.367, -0.976>
}
light_source {
<0.0, 0.0, 0.0>
color rgb <1.000, 1.000, 1.000>*9.9990
translate <6.697869, -12.554867, 8.987353>
}
cylinder { // Cylndr068
<0,0,1>, <0,0,0>, 1
material {
texture
{
pigment
{
color rgb <1.0, 1.0, 1.0>
}
}
}
scale <0.012183, 0.012183, 4.429599>
rotate <0.0, 0.0, 0.0>
translate <-43.897332, 0.039729, -4.532148>
}
/*
Radiosity=Off
Width = 512
Height = 384
Antialias = On
Antialias_Threshold = 0.0
Jitter=On
Jitter_Amount = 0.1
Antialias_Depth = 3
Sampling_Method = 2
*/
Regards
Stephen
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