POV-Ray : Newsgroups : povray.binaries.animations : Re: Full Sunrise (772kb MPG1, Thumbnail Version) : Re: Full Sunrise (772kb MPG1, Thumbnail Version) Server Time
19 Jul 2024 05:43:59 EDT (-0400)
  Re: Full Sunrise (772kb MPG1, Thumbnail Version)  
From: Tek
Date: 27 Jun 2003 14:03:11
Message: <3efc86df$1@news.povray.org>
Looks great! I'd like to see the camera fly past from the night side to the day
side so we actually see the sun rise and can see the light side of the earth. It
confused my when I saw a posting called "sunrise" then I open it and the camera
starts moving the wrong way!

One small niggle: It looks like the earth's atmosphere is still blue on the dark
side of the planet, is that just light coming round the far side or have you
actually got a blue sky at night? Also I suggest using scattering media with
coloured absorption, because you can tune it to give sunset colours in the sky
between the light and dark sides. I've used it in a few of my renders and I
think it looks cool :)

--
Tek
http://www.evilsuperbrain.com


"Tim Nikias v2.0" <tim### [at] gmxde> wrote in message
news:3efc4937@news.povray.org...
> So, this is the final 600 frame = 24 second animation.
> The very last part I don't like, when the sun gets stretched
> just a little too much.
>
> Anyways, in case anyone is wondering, this scene is
> planned to be part of a long-term (and I really mean
> LOOOOOONG-term :-) project, for which I plan
> on using extensive/excessive fades from one scene to the
> next. The entire storyboard isn't in my head yet, but there
> are some parts which will remain there no matter the
> story...
>
> Well, enjoy. Since the setup is pretty much finished for
> this scene, I'll probably move on and create the actual
> sunrise (with sun peeking over the earth's rim, with a
> closer camera), which should incorporate a nice blinding
> effect when the sun first peeks... They typical stuff, you
> know... :-)
>
> Regards,
> Tim
>
>
> --
> Tim Nikias v2.0
> Homepage: http://www.digitaltwilight.de/no_lights
> Email: Tim### [at] gmxde
>
>
>


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