POV-Ray : Newsgroups : povray.newusers : how to speed up rendering with my objects : Re: how to speed up rendering with my objects Server Time
4 Nov 2024 17:30:20 EST (-0500)
  Re: how to speed up rendering with my objects  
From: Tim Nikias v2 0
Date: 23 Jun 2003 10:32:30
Message: <3ef70f7e$1@news.povray.org>
Several things:
1. Arealights: They slow down the rendering
2. The difference in container.inc uses lots of objects. Thats
difficult CSG for POV-Ray to solve. Perhaps just difference
the stuff out of one side and place that. Right now, POV-Ray
checks all sides where to difference. If you use +UD on the
command-line, you'll see large blue boxes. Try to make them smaller
by using smaller chunks of objects with each other.
3. You could use boxes instead of polygons to map the image onto
it.

Regards,
Tim

-- 
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmxde

> Hi.
>
> I've just finished programming my macro for a SF container. I use it
> within a story of mine and just wanted to see how it looks in 3D.
>
> Now that I have it, I can place containers in different sizes very well
> but I wonder WHY exactly a render in 512x384 is so slow. It takes my
> 900MHz Thunderbird about 6 Minutes to finish. Most of the provided
> povray examples which look quite complex are rendering really much faster!
>
> Perhaps someone can take a look at my code and tell my either where or
> why it is slow and if it can be speed up?
>
> You should be able to download the code from:
> http://home.t-online.de/home/callan/container.zip (10kB)
>
> Greetings and hoping for some tips,
> Maik Schmidt
>


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