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Hi.
skrillian wrote:
>>>is what you are needing if you want it centered and showing as a floor
>>>or ceiling oriented image. To explain further, you would need to adjust
>>>position (size too) from the pigment statement for a y plane like
>>>yours. The default is for z plane instead, with the lower left corner
>>>being at <0,0,0> then up and right one unit to <1,1,0>.
>>
>>Thank you. Now it works fine.. I've just overviewed this 90 degree turn
>>of my plane.
>>
>>I can finish my macro now...
> I find this to be more generally useful.
8< 8< 8< 8< 8< 8<
Thanks but the other hint was quite enough. I was just wondering why my
texture did not appear. I placed it on my container anyway, so I do not
need to make it waving ^^;
Sincerely,
Maik Schmidt
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